Model: Driver: San Francisco (gamemodels.ru)
Convert: -NightHawk-

Install:
update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\levels\gta5\vehicles.rpf replace sadler.yft sadler.ytd sadler_hi.yft

[vehicles.meta]
update\update.rpf\common\data\levels\gta5

    <Item>
      <modelName>sadler</modelName>
      <txdName>sadler</txdName>
      <handlingId>SADLER</handlingId>
      <gameName>SADLER</gameName>
      <vehicleMakeName>VAPID</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>SADLER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.023000" y="-0.050000" z="-0.030000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.038000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.030000" z="-0.040000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.220000" z="0.501000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <FirstPersonMobilePhoneSeatIKOffset>
        <Item>
            <Offset x="0.136000" y="0.123000" z="0.448000" />
            <SeatIndex value="2" />
        </Item>
        <Item>
            <Offset x="0.136000" y="0.123000" z="0.448000" />
            <SeatIndex value="3" />
        </Item>
      </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.240000" z="0.610000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.130000" z="0.090000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.281100" />
      <wheelScaleRear value="0.281100" />
      <dirtLevelMin value="0.700000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        100.000000
        110.000000
        120.000000
        130.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.933" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="999" />
      <flags>FLAG_IS_OFFROAD_VEHICLE FLAG_IS_BULKY FLAG_ATTACH_TRAILER_ON_HIGHWAY FLAG_ATTACH_TRAILER_IN_CITY FLAG_HAS_INTERIOR_EXTRAS FLAG_EXTRAS_STRONG</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_CAVALCADE</dashboardType>
      <vehicleClass>VC_UTILITY</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers>
        <Item>boattrailer</Item>
        <Item>trailersmall</Item>
      </trailers>
      <additionalTrailers />
      <drivers>
		<Item>
          <driverName>S_M_M_AutoShop_01</driverName>
          <npcName />
        </Item>
		<Item>
          <driverName>S_M_M_AutoShop_02</driverName>
          <npcName />
        </Item>
		<Item>
          <driverName>S_M_M_Trucker_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BOOT</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>RANGER_SADLER_FRONT_LEFT</Item>
        <Item>RANGER_FRONT_RIGHT</Item>
        <Item>RANGER_CRUSADER_REAR_LEFT</Item>
        <Item>RANGER_CRUSADER_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>

[handling.meta]
update\update.rpf\common\data

    <Item type="CHandlingData">
      <handlingName>SADLER</handlingName>
<fMass value="2850.000000" />
<fInitialDragCoeff value="1.730000" />
<fPercentSubmerged value="85.0" />
      <vecCentreOfMassOffset x="0" y="0.0" z="0.0" />
      <vecInertiaMultiplier x="1.3" y="1.3" z="1.45" />
<fDriveBiasFront value="0.5" />
<nInitialDriveGears value="6" />
<fInitialDriveForce value="0.290000" />
<fDriveInertia value="0.8" />
<fClutchChangeRateScaleUpShift value="1.200000" />
<fClutchChangeRateScaleDownShift value="1.800000" />
<fInitialDriveMaxFlatVel value="130.0" />
<fBrakeForce value="0.33" />
<fBrakeBiasFront value="0.55" />
<fHandBrakeForce value="0.7" />
<fSteeringLock value="35.0" />
<fTractionCurveMax value="2.4" />
<fTractionCurveMin value="2.2" />
<fTractionCurveLateral value="16.9" />
<fTractionSpringDeltaMax value="0.13" />
<fLowSpeedTractionLossMult value="1.8" />
<fCamberStiffnesss value="0" />
<fTractionBiasFront value="0.49" />
<fTractionLossMult value="0.8" />
<fSuspensionForce value="2.5" />
<fSuspensionCompDamp value="0.8" />
<fSuspensionReboundDamp value="0.8" />
<fSuspensionUpperLimit value="0.22" />
<fSuspensionLowerLimit value="-0.22" />
<fSuspensionRaise value="0.0" />
<fSuspensionBiasFront value="0.46" />
<fAntiRollBarForce value="0.6" />
<fAntiRollBarBiasFront value="0.52" />
<fRollCentreHeightFront value="0.4" />
<fRollCentreHeightRear value="0.4" />
<fCollisionDamageMult value="2.0" />
<fWeaponDamageMult value="1.0" />
<fDeformationDamageMult value="3.0" />
<fEngineDamageMult value="3.0" />
<fPetrolTankVolume value="70.0" />
<fOilVolume value="6.5" />
<fSeatOffsetDistX value="0.2" />
<fSeatOffsetDistY value="0.0" />
<fSeatOffsetDistZ value="0.0" />
<nMonetaryValue value="25000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="NULL" />
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>
    <Item type="CHandlingData">
      <handlingName>SABREGT</handlingName>
<fMass value="1740.000000" />
<fInitialDragCoeff value="1.50000" />
<fPercentSubmerged value="85.0" />
      <vecCentreOfMassOffset x="0" y="0.0" z="0.0" />
      <vecInertiaMultiplier x="1.0" y="1.0" z="1.6" />
<fDriveBiasFront value="0.0" />
<nInitialDriveGears value="4" />
<fInitialDriveForce value="0.350000" />
<fDriveInertia value="0.8" />
<fClutchChangeRateScaleUpShift value="1.300000" />
<fClutchChangeRateScaleDownShift value="1.9" />
<fInitialDriveMaxFlatVel value="170.000000" />
<fBrakeForce value="0.27" />
<fBrakeBiasFront value="0.65" />
<fHandBrakeForce value="0.8" />
<fSteeringLock value="36.0" />
<fTractionCurveMax value="2.0" />
<fTractionCurveMin value="1.6" />
<fTractionCurveLateral value="18.4" />
<fTractionSpringDeltaMax value="0.15" />
<fLowSpeedTractionLossMult value="1.0" />
<fCamberStiffnesss value="0" />
<fTractionBiasFront value="0.5" />
<fTractionLossMult value="1.0" />
<fSuspensionForce value="2.5" />
<fSuspensionCompDamp value="0.6" />
<fSuspensionReboundDamp value="0.6" />
<fSuspensionUpperLimit value="0.2" />
<fSuspensionLowerLimit value="-0.16" />
<fSuspensionRaise value="0.0" />
<fSuspensionBiasFront value="0.48" />
<fAntiRollBarForce value="0.55" />
<fAntiRollBarBiasFront value="0.56" />
<fRollCentreHeightFront value="0.09" />
<fRollCentreHeightRear value="0.09" />
<fCollisionDamageMult value="2.0" />
<fWeaponDamageMult value="1.0" />
<fDeformationDamageMult value="2.8" />
<fEngineDamageMult value="3.0" />
<fPetrolTankVolume value="65.0" />
<fOilVolume value="5.0" />
<fSeatOffsetDistX value="0.0" />
<fSeatOffsetDistY value="0.0" />
<fSeatOffsetDistZ value="0.1" />
<nMonetaryValue value="150000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fBackEndPopUpCarImpulseMult value="0.5" />
          <fBackEndPopUpBuildingImpulseMult value="0.25" />
          <fBackEndPopUpMaxDeltaSpeed value="1.75" />
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>
